FEATURED PROJECT · INTERACTIVE UNIVERSE

STRAYVERSE.

An immersive original universe combining interactive storytelling, five elemental clans, the Bound and Stray character system, and a growing archive of 100 characters.

06CASE STUDY
DESIGN
BUILD
DEPLOY
Strayverse
Live
Strayverse
RoleCreator · UI Designer · Front-End Developer
TypeFront-End Development · Creative Web Experience
Year2026
StatusLive
01 · OVERVIEW

THE PROJECT
BEHIND THE BUILD.

Strayverse transforms an original story world into an explorable digital experience. The interface brings its lore, clan identities, character relationships and expanding roster together in one cinematic destination.

An immersive original universe combining interactive storytelling, five elemental clans, the Bound and Stray character system, and a growing archive of 100 characters.

TECHNOLOGY
Next.jsTypeScriptTailwind CSSFramer MotionResponsive DesignVercel
02 · CORE FEATURES

WHAT I
BUILT.

01

Interactive Worldbuilding

Presents the Strayverse mythology and story through a structured, immersive web experience.

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02

Five-Clan System

Introduces Aerwyn, Vulkara, Neravia, Terraven and Noctyra through distinct identities and elemental themes.

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03

Bound Archive

Organizes a roster of 100 original Bound and Stray pairings into a discoverable character collection.

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04

Soulbond Concept

Explains the relationship system connecting human Bounds with their animal Strays and abilities.

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05

Cinematic Interface

Uses motion, atmospheric styling and bold composition to give the original universe a distinctive digital identity.

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06

Responsive Exploration

Keeps lore, characters and navigation accessible across desktop and mobile screens.

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04 · CHALLENGES

PROBLEMS I HAD
TO SOLVE.

01

Turning lore into navigation

A large fictional universe needed a clear information structure so new visitors could explore without being overwhelmed.

02

Maintaining visual continuity

Clan identities, character profiles and cinematic sections needed to feel distinct while belonging to one design system.

03

Supporting a large roster

The character experience needed to accommodate 100 entries while remaining discoverable and expandable.

05 · RESULT

FROM IDEA
TO OUTPUT.

Strayverse became a live creative web experience that demonstrates original product thinking, large-scale content organization, UI design and front-end implementation.